AUBRY Vincent
Art Direction // Concept Art // 3D modelling
Wander
student project - winner of the Hits Playtime 2013
Role: Illustrator
Date: 2013
Collaborators: Alexis Anento, Benjamin Tessier, Miryam Houali, Florent Dumas, Louis Schnellbach, Mélanie Kaladgew
In Wander, you play a blind hero who percieves his environement thanks to sound waves.
The safety of his path depends on his relationship with a strange creature who guides him, emitting sounds.
I worked on this game as illustrator for the alternative endings, and for the transmedia prequel.
The game's background had something of a biblic atmosphere.
I worked on this idea, keeping the great lines of the art direction: importance of the black and white and sharp edges.
Coal and Digital
First illustration of the game's transmedia prequel
Last illustration of the game's transmedia prequel
Illustration of one of the alternative endings
Illustration of one of the alternative endings
Illustration of one of the alternative endings
Illustration of one of the alternative endings
Illustration of one of the alternative endings