AUBRY Vincent
Art Direction // Concept Art // 3D modelling
Brave New Media AR apps 2020-2021
Role: Art Direction, Game Design
Team: Project Management and Coding by Brave New Media
Between 2020 and 2021 I worked with Brave New Media on several
AR Unity 3D apps.
An AR escape game for Boston JFK Museum
An unannounced AR escape game for Electropolis Museum
An AR tutorial for a medical device by Dianosic
An unannounced VR attraction for a big AmusementPark in early 2021
Due to the Covid-19 Pandemic, most of these projects are delayed. However I can happily show you the JFK Boston AR escape game trailer. For this project I worked on Game Design, Art Direction and Unity Integration.
Enigma Stras - 2018
Role: Art Direction, Game Design
Team: coding by Vincent Adhenet, writing by Erwann Briand, project management by Brave New Media
Enigma Stras is a mobile app that features geolocalized AR experiences inside Strasbourg. The first experience we developped was "Printer's District".
"Printer's District" takes you back in time in the 15th Century, at the time of the great Gutemberg. Walking around the streets of the old Strasbourg as a printer's novice, you'll be able to visit ancient workshops and discover the esoteric secrets of the Renaissance's most famous printers.
The app was made using Unity 3D and Vuforia.
Gallery
Cora Mundo' AR - 2018
Role: Art Direction, Game Design
Team: coding by Vincent Adhenet
Cora Mundo' AR is a mobile AR game produced for Cora Mundolsheim store. It is an AR treasure hunt set on Easter theme that takes place inside the supermarket, using printed triggers.
The app was made using Unity 3D and Vuforia.
Gallery