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AKU

student project - Audience Award of the Hits Playtime 2013

Role: Art Director - 2D/3D artist

Date: 2013

Collaborators: Emmanuel Corno, Léa Saugé, Michèle Kopff, Marc Gilleron, Elizabeth Maler

 

Aku is an interactive experience on Tablets and Smartphones.

 

You control a dragon painting the world as he moves, discovering secrets that lie behind the canvas of the universe!

 

Aku is all about bringing the player to feel the sensation of fluidity.

The dragon, more than an avatar, is a medium between the player, his movements, and the universe of the game.

 

The experience is meant to be positive and relaxing for the user.

As an aesthetic experience, Aku refers to the universe of painting, with various inspirations from the ancient Chinese Ink techniques to Kandinsky and his work on synesthesia.

 

During developement, we wrote about the game in a blog you can find here!

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